Blair Witch User Experience Award | Part IV Wins Vega Digital Awards

Experience the 360° Web VR

Blair Witch by Part IV wins the 2016 Vega Digital Awards. This unique 360° Web VR is a Canopus Winner in the User Experience Award category.

Blair Witch User Experience Award | Part IV Wins Vega Digital Awards

Company : Part IV

Client : Lionsgate

Project Title : Blair Witch 360 Web VR Experience

Category : Mobile Apps / Sites | Best User Interface / Experience

Country : United States

Blair Witch User Experience Award | Part IV Wins Vega Digital Awards

This immersive 360 Web VR Experience for the new Blair Witch film is a full 3D WebGL website. It works both in landscape and portrait orientation. There is also a unique support for Google Cardboard headsets.

Blair Witch User Experience Award | Part IV Wins Vega Digital Awards

The site pushes current mobile browser rendering to its absolute limit, with high polygon forest locations, and real-time shadows, lighting, and environmental effects.

Want to venture into this whole experience? Check out Blair Witch’s website.

Visit Vega Digital Awards Winner Page for more great works.

Virtual Reality (VR) Category | Refugee Crisis Wins GlobalTrend Awards

Using portable Virtual Reality (VR) technology, this Triumph Award video for the 2017 GlobalTrend Awards puts the viewer into the shoes of a North American refugee.

Virtual Reality (VR) Category | Refugee Crisis Wins GlobalTrend Awards

Company : Redline Interactive

Client : Canadian Labour Congress

Project Title : Fairness Works (Refugee Crisis)

Category : Video Production (Individual Episode) | VR: Cinematic or Pre-Rendered

Country : Canada

The VR Concept

As the global issue of refugees increases, resistance to accepting them into western countries is escalating. A huge factor is the inability to truly empathize with people who have literally risked everything. What if war is in North America forcing you to flee with your family?

Canada’s unions creates this immersive virtual reality experience of a refugee’s journey, because they wanted Canadians to feel a deeper connection to the refugees they are welcoming. They also hope the people would have a better understanding of the challenges the refugees face.

Try this 360º video version of the experience now!

Credits

Director: Chris Petry

Creative Director: James Leal-Valias

Creative Director: Sara Borowski

Executive Producer: Ryan Lang

Producer: Caitlin Kangles

Post Production: Vince Raquel

Post Production: Ryan Caughey

Writer: Allison Drinnan

Virtual Reality (VR) Category | Refugee Crisis Wins GlobalTrend Awards

About GlobalTrend Video Awards

The GlobalTrend Awards is dedicated to promoting and supporting the video art form. Our program is designed to inspire by welcoming and celebrating diversity and achievement at all levels, everywhere we find it. Once a year, the GlobalTrend go forth in the search for the very best in video.

The GlobalTrend Awards is an annual competition. Each year, we invite outstanding digital and creative professionals, cinematographers, videographers, game designers, interactive agencies, video and film production companies around the world to submit entries. We also honor the experience of veterans, and we encourage the young people who are the industry’s future.

Visit GlobalTrend Awards winner page for more great works!

Animation |  Video Awards  |  Motion Graphics |  GlobalTrend Awards  |  Videography |  Online Video

Vega Digital Awards Kick Off 2017 Call For Entries

Vega Digital Awards has Now Launched Its 2017 Season

One of International Awards Associates, Inc. (IAA) awards program – the Vega Digital Awards has now launched its 2017 season call for entries. Vega Digital Awards seeks to recognize and honors the outstanding performance, talent, and effort of the best digital and creative professionals, web developers, web designers and web agencies around the world. Deadline for entry is October 20, 2017.

Vega Digital Awards

For this edition of the awards competition, Vega Digital Awards is aiming to improve its program. We target to reach an unprecedented amount of people by introducing new features and categories. This year, Vega Digital Awards adds a total of 43 new categories for a more comprehensive view of digital creativity. The categories are expanding from 190 to 221 categories. In addition, new subcategories for websites, online videos, and mobile apps will help align with the burst of creativity occurring in advanced technology.

Vega Digital Awards

Invite to Work

New features such as the “Invite To Work” function targets to create and increase a positive change in the winners’ network and sales channel by allowing businesses and potential clients to connect with the winner with just a click of a button. A new payment gateway – AliPay has also been added to enhance the payment system. Vega has also established new partnership programs with Adobe. We also collaborating with new media partners such as Muse.World to share great winning artworks.

This year’s competition spans over a period of only three months – from August 1 – October 20, 2017. This  creating a shorter judging process with faster results announcement.

“We’re keeping our promise to the international creative community,” Kenjo Ong, President of IAA Global said. “Our last year’s competition received more than 1,100 entries. We recognized and rewarded tremendous creative work from 30 countries on six continents last year, and 2017 will be even better.”

Vega Digital Awards

The Vega Digital Awards are open to all digital media companies and organizations, regardless of size, from sole proprietors on up – and from everywhere on the globe. A small fee is required per entry, and is used to  produce, administer and judge the competition.

Deadline for entry in the 2017 Vega Digital Awards competition is October 20, 2017.

Visit Vega Digital Awards Winner Page for more great works.

Game of Thrones – Sword Experience Innovative Campaign wins Vega Digital Awards

Red Paper Heart’s Game Of Thrones – Sword Experience Innovative Campaign wins 2016 Vega Digital Awards

Game Of Thrones – Sword Experience Innovative Campaign is the 2016 Vega Digital Awards Canopus Winner.

Game Of Thrones Innovative Campaign wins 2016 Vega Digital Awards

Company : Red Paper Heart

Client : Civic / HBO

Project Title : Game Of Thrones – Sword Experience

Category : Digital Marketing | Innovative / Experimental

Country : United States

Sword Experience is an interactive art installation for GOT at shown SXSW and Comic Con 2015. After getting their picture taken, fans step on stage facing a big projection.

Game Of Thrones Innovative Campaign wins 2016 Vega Digital Awards

They then swing a replica of Arya’s training sword to try and hit targets. Once hit, the targets spill GOT inspired artwork onto the canvas. As the artwork grows, fans also reveal a unique portrait of themselves.

Game Of Thrones Innovative Campaign wins 2016 Vega Digital Awards

Game Of Thrones Innovative Campaign wins 2016 Vega Digital Awards

Game Of Thrones Innovative Campaign wins 2016 Vega Digital Awards

Game Of Thrones Innovative Campaign wins 2016 Vega Digital Awards

The Brief About the Innovative Campaign

CIVIC challenged Red Paper Heart to create an art installation inspired by the HBO series, Game of Thrones. They were asked to convey Arya Stark’s journey in becoming an assassin, starting with her wooden training sword from Season 1 of the series.

Arya’s character and image changed dramatically over the last 5 seasons. Early on, they became interested in the idea of fans changing their own image by their sword training.

In the experience, fans get their profile photographed in a special photo studio, then step on stage to wield a replica of Arya’s training sword. Facing a 10×10 foot projection, fans swing the sword to try and hit targets. Once hit, the targets spill artwork onto the canvas including blades, dragon claws, raven feathers and direwolf fur. As the artwork grows and becomes dense, fans reveal a portrait of themselves which is a formation from the elements of the show.

With a unique generative art system, it translates the physics of sword play into an artful self portrait. To accomplish this, thy embedded wooden swords with wireless gyroscope and accelerometer sensors that measure the trajectory and velocity of each swing. As the user slices the on-screen targets, projected artwork spills out based on the swing. Each piece of art rotates, scales and moves in the particular way the user swings their sword. The custom graphics engine, written in the C++ framework Cinder, blends both 2d and 3d visual elements- an inspiration by Game of Thrones. The user’s own photo masks this 3D world, building up an artwork that fills in their own portrait. Finally, they upload the final artwork to a server and it is available for sharing the moment a user steps off stage.

About Games of Thrones

Game of Thrones is an American fantasy drama television series created by David Benioff and D. B. Weiss. It is also an adaptation of A Song of Ice and Fire, George R. R. Martin’s series of fantasy novels, the first of which is A Game of Thrones. At first, it is filmed in Belfast and elsewhere in the United Kingdom, Canada, Croatia, Iceland, Malta, Morocco, Spain, and the United States. HBO premieres the series in the United States on April 17, 2011, and its sixth season ends on June 26, 2016. The series renew for a seventh season, premiering on July 16, 2017, and will conclude with its eighth season in 2018 or 2019.

Visit Vega Digital Awards Winner Page for more great works.

IAA to Roll Out GlobalTrend Video Awards

FOR IMMEDIATE RELEASE

April 25, 2017

IAA to Roll Out GlobalTrend Video Awards

GlobalTrend Video Awards Call for Entries

International Awards Associates Inc. (IAA) is excited to announce its new awards competition, the 2017 GlobalTrend Video Awards, in recognition of the highest achievements of small and medium-sized online video, film, television and video game production companies, and the creative professionals who are the foundation of future of the industry. The competition is open to the entire video production community, from videographers, directors, writers, composers, editors, visual designers and freelance professionals, to video and audio production companies, game designers/producers, interactive agencies, television/radio stations and nonprofit organizations. Deadline for entry is July 20, 2017.

GlobalTrend Video Awards Call for Entries

“Small businesses and freelancers are just vital as larger entities to the health of the video industry, but often get overlooked,” Kenjo Ong, President for the International Awards Associates (IAA) said. “IAA wants to search out, recognize and reward this great talent. We hope to encourage and reward the strong concepts and high-quality emerging in the world of video production.”

“The GlobalTrend Awards is fresh and new,” Ong added. “We drew its inspiration from the imagery of strength and success, and this is reflected in the levels of awards our talented participants can win. We want to see talent at every level of the video industry succeed and be recognized in a big way.”

GlobalTrend Video Awards Call for Entries

The GlobalTrend Video Awards is the third IAA-created competition. IAA, which is composed of award-winning design and communication professionals, also stands for ‘Inspire, Acknowledge, Achieve.’ “In a global marketplace, recognition of small business achievement is vital to the health of communities, and the economy as a whole,” Ong concluded. “By giving these exceptionally creative ‘stars’ the recognition they deserve, we can help move the whole industry forward.”

Deadline for entries is July 20, 2017. For competition rules and entry forms, go to http://globaltrendawards.com

END

2016 Vega Digital Awards: Mix Master Mike’s Magma Chamber 360 VR

Magma Chamber 360 VR + Live DJ Experience Like No Other

A production by Copeland Entertainment, United States this video is a Centauri Award winner at the 2016 Vega Digital Awards.

2016 Vega Digital Awards: Mix Master Mike's Magma Chamber 360 VR

Company : Copeland Entertainment

Project Title : Mix Master Mike’s Magma Chamber 360 VR

Category : Online Video | Visual Effects / Motion Graphics

Country : United States

After the hit release full length album Magma Chamber, from Mix Master Mike, Mike wanted to take the album to the next level and combined his audio arsenal with the visual onslaught.

2016 Vega Digital Awards: Mix Master Mike's Magma Chamber 360 VR

2016 Vega Digital Awards: Mix Master Mike's Magma Chamber 360 VR

2016 Vega Digital Awards: Mix Master Mike's Magma Chamber 360 VR

2016 Vega Digital Awards: Mix Master Mike's Magma Chamber 360 VR

Visit Vega Digital Awards Winner Page for more great works.